

In creating the engine, the chat server and the client is quite a lot of work. The whole point of this endeavour, as you have probably guessed by now from the title of this article, is to create a text adventure engine that allows you to share the adventure with friends, enabling you to collaborate with them similarly to how you would during a Dungeons & Dragons game (in which, just like with the good ol’ text adventures, there are no graphics to look at). This particular feature is one that the original text adventures lacked, and one that I want to bring back in this article. Understandably so, text adventures have been replaced over the years by games that present better visuals (although, one could argue that a lot of them have sacrificed story for graphics) and, especially in the past few years, the increasing ability to collaborate with other friends and play together.
#Online text adventure maker how to#
That being said, they were fun to play and would steal hundreds of hours of your time, as you sat in front of that text, alone, trying to figure out how to beat it. The image above is how you’d actually see the game, a far cry from our current top AAA adventure games. A picture of an actual text adventure from back in the day. That was the very first text adventure game ever made. If we want to get nostalgic, maybe the name Colossal Cave Adventure (or just Adventure, as it was originally named) rings a bell.

Text adventures were one of the first forms of digital role-playing games out there, back when games had no graphics and all you had was your own imagination and the description you read on the black screen of your CRT monitor. That’s right, we’re going to spice it up a bit by adding multiplayer to the text adventure genre! Ever heard of a text adventure? In this series of articles, Fernando Doglio explains the process of how to create an entire engine that is capable of letting you play any text adventure you and your friends enjoy.
